LENTERA Version 0.2.0 (May 2021 Update)


Public Version 0.2.0

New Contents:

Patreon Version is deleted, now public version is the current version

- Chapter 2 is finished

- Multibattles applied, party system, and disband party

- GUI revamped

- Adds New NPCs : Ei, Zuure and Mamau

- New Sex Scenes : Grunt Win 1 and Grunt Win 2 (There are 2 cases)

- Zegha and Rexile scene revamped

- New Passive Skills Updated : Focus, Wisdom, Courage, Durability, Precision, and Elusive (Can be Obtained by clearing side quests)

- New Active Skill : Fireball (You can buy Tome of Fireball from Zuure)

- New Weapon and Armor for Exclusive Patreon Version "Ranger Armor and Wristbow". Specialty of the equipments: Dexterity (Only May 2021 Patreon Version)

- Adds and Introducing Herbs, materials for Alchemy (which is coming soon)

- Adds potions : Small HP Potions, Small MP Potions, Small Mixed Potions

Adjustments:

==== STATS ====

- Vitality : Gradually increases HP bonus for each 1 VIT points. Reducing DEF(Defense) and MGR(Magic Resists) bonus points.

VIT : HP Scale ratio 5 > 15, 

VIT : DEF Scale ratio 3 > 1.5

VIT : MGR Scale ratio 1.2 > 0.7

- Intellegence : Gradually increases MP bonus for each 1 INT points. Increasing MGR(Magic Resists) bonus points

INT : MP Scale ratio 5 > 15, 

INT : MGR Scale ratio 0.3 > 1

- Strength : Adjusting HP and DEF scale ratio

STR : HP Scale ratio 3 > 5, 

STR : DEF Scale ratio 0.5 > 1.5

- Agility : Nerf on Additonal Speed bonus and Dodge Chance for each point because its too high

AGI : Speed bonus 2 > 1, 

AGI : Dodge Chance 1.2 > 0.7

- Luck : LUK is a ability that depends on probability chance effects, like Critical, Dodge, and Hits chance. We are trying to experiment this one

LUK : Dodge Chance 0.3 > 0.5 

LUK :  Hits Chance 0.3 > 0.7

LUK : Critical Chance 1 > 1.7

- However, to balance recent adjustment of AGI, We decided to add Level as scaling factor as well

Level : Speed 0 > 1

Level : Max HP 0 > 4

Level : Max MP 0 > 4

Level : Attack Power 0 > 0.5

Level : Magic Power 0 > 0.5

Level : Physical Defense 0 > 0.5

Level : Magic Resistance 0 > 0.5

Level : Accuracy 0 > 0.75

Level : Hits Chance 0 > 0.2

Level : Critical Chance 0 > 0.2

Level : Dodge Chance 0 > 0.2

==== SKILLS ====

- Flirt : Adjust Flirt skill. Now this skill is changed to non-damaging skill (Previously can deal Magic Damage). Using flirt to the target will give the target *lustful* stack(s), If the lustful stacks reach to 3, you will unlock a scene (Not effective for some creatures)

- Slash : Adjusting Damage Scale ratio and MP Consumption

Slash : Damage Scale Ratio from 100% total atk power + 40 > 120% total atk power + 20

Slash : MP Consumption 40 > 35

Bug Fixes:

- Fixing bug where player can skip interactive screen abnormally.

- Fixing bug where Rexile's turn in a fight is bugged and counted more than once.

- Fixing bug where interactive GUI doesnt appear.

- Fixing bug where the game crash abnormally in some conditions.

- Fixing bug where the same item doesn't stack.

- Fixing bug where some items doesnt give the proper attribute.

- Fixing bug where player lose some points when unequipping items.

- Fixing bug where player lose some points when passive skill is inactive.

- Fixing bug where player or enemy can deal abnormal amount of damage.

- Fixing bug where battle suddenly ends before the opponent's HP is hitting zero.

- Fixing bug where some interactive gui or images doesnt disappear in some weird condition.

- Fixing bug where quest indicator shows incorrectly behavior.

- Fixing bug where player can use skill even requirement MP is not enough.

- Fixing bug where player can abuse gained EXP points from grinding a enemy.

- Fixing bug where reset points calculate amount stat points  incorrectly

- Fixing bug where cant disband party

- Fixing bug where enemy's sprite doesnt disappear when the battle ends in some cases

- Fixing bug where flirts doesnt work properly in some condition

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